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| #include <iostream> #include <vector> #include <algorithm> #define maxn 200010 #define ll long long using namespace std;
const int p = 998244353; inline int add(int x, int y) { return (x += y) >= p ? x - p : x; } inline int mul(int x, int y) { return 1ll * x * y % p; } inline int add(initializer_list<int> lst) { int s = 0; for (auto t : lst) s = add(s, t); return s; } inline int mul(initializer_list<int> lst) { int s = 1; for (auto t : lst) s = mul(s, t); return s; } int pow_mod(int x, int n) { int s = 1; for (; n; n >>= 1, x = mul(x, x)) if (n & 1) s = mul(s, x); return s; }
#define Poly vector<int> #define len(A) ((int) A.size()) namespace Pol { inline int add(int a, int b) { return (a += b) >= p ? a -= p : a; } inline int mul(int a, int b) { return 1ll * a * b % p; } Poly operator - (const int &v, const Poly &a) { Poly res(a); for (int i = 0; i < len(res); ++i) res[i] = p - res[i]; res[0] = add(res[0], v); return res; } Poly operator - (const Poly &a, const int &v) { Poly res(a); res[0] = add(res[0], p - v); return res; } Poly operator * (const Poly &a, const int &v) { Poly res(a); for (int i = 0; i < len(res) ; ++i) res[i] = mul(res[i], v); return res; } const int N = 4200000; const int G = 3; int P[N], inv[N], fac[N]; void init_P(int n) { int l = 0; while ((1 << l) < n) ++l; for (int i = 0; i < n; ++i) P[i] = (P[i >> 1] >> 1) | ((i & 1) << l - 1); } void init_C() { if (fac[0]) return ; fac[0] = 1; for (int i = 1; i < N; ++i) fac[i] = mul(fac[i - 1], i); inv[N - 1] = pow_mod(fac[N - 1], p - 2); for (int i = N - 2; ~i; --i) inv[i] = mul(inv[i + 1], i + 1); } vector<int> init_W(int n) { vector<int> w(n); w[1] = 1; for (int i = 2; i < n; i <<= 1) { auto w0 = w.begin() + i / 2, w1 = w.begin() + i; int wn = pow_mod(G, (p - 1) / (i << 1)); for (int j = 0; j < i; j += 2) w1[j] = w0[j >> 1], w1[j + 1] = mul(w1[j], wn); } return w; } auto w = init_W(1 << 21); void DIT(Poly &a) { int n = len(a); for (int k = n >> 1; k; k >>= 1) for (int i = 0; i < n; i += k << 1) for (int j = 0; j < k; ++j) { int x = a[i + j], y = a[i + j + k]; a[i + j + k] = mul(add(x, p - y), w[k + j]), a[i + j] = add(x, y); } } void DIF(Poly &a) { int n = len(a); for (int k = 1; k < n; k <<= 1) for (int i = 0; i < n; i += k << 1) for (int j = 0; j < k; ++j) { int x = a[i + j], y = mul(a[i + j + k], w[k + j]); a[i + j + k] = add(x, p - y), a[i + j] = add(x, y); } int inv = pow_mod(n, p - 2); for (int i = 0; i < n; ++i) a[i] = mul(a[i], inv); reverse(a.begin() + 1, a.end()); } Poly operator * (const Poly &A, const Poly &B) { int n = 1, n1 = len(A), n2 = len(B); while (n < n1 + n2 - 1) n <<= 1; init_P(n); Poly a(n), b(n); for (int i = 0; i < n1; ++i) a[i] = add(A[i], p); for (int i = 0; i < n2; ++i) b[i] = add(B[i], p); DIT(a); DIT(b); for (int i = 0; i < n; ++i) a[i] = mul(a[i], b[i]); DIF(a); a.resize(n1 + n2 - 1); return a; } Poly MMul(const Poly &A, const Poly &B) { int n = 1, L = len(A); while (n < 2 * L - 1) n <<= 1; init_P(n); Poly a(n), b(n); for (int i = 0; i < L; ++i) a[i] = add(A[i], p); for (int i = 0; i < L; ++i) b[i] = add(B[i], p); reverse(b.begin(), b.begin() + L); DIT(a); DIT(b); for (int i = 0; i < n; ++i) a[i] = mul(a[i], b[i]); DIF(a); a.resize(L); reverse(a.begin(), a.end()); return a; } Poly Der(const Poly &a) { Poly res(a); for (int i = 0; i < len(a) - 1; ++i) res[i] = mul(i + 1, res[i + 1]); res[len(a) - 1] = 0; return res; } Poly Int(const Poly &a) { static int inv[N]; if (!inv[1]) { inv[1] = 1; for (int i = 2; i < N; ++i) inv[i] = mul(p - p / i, inv[p % i]); } Poly res(a); res.resize(len(a) + 1); for (int i = len(a); i; --i) res[i] = mul(res[i - 1], inv[i]); res[0] = 0; return res; } Poly Inv(const Poly &a) { Poly res(1, pow_mod(a[0], p - 2)); int n = 1; while (n < len(a)) n <<= 1; for (int k = 2; k <= n; k <<= 1) { int L = 2 * k; init_P(L); Poly t(L); copy_n(a.begin(), min(k, len(a)), t.begin()); t.resize(L); res.resize(L); DIT(res); DIT(t); for (int i = 0; i < L; ++i) res[i] = mul(res[i], add(2, p - mul(t[i], res[i]))); DIF(res); res.resize(k); } res.resize(len(a)); return res; } Poly Offset(const Poly &a, int c) { int n = len(a); init_C(); Poly t1(n), t2(n); for (int i = 0; i < n; ++i) t1[i] = mul(pow_mod(c, i), inv[i]); for (int i = 0; i < n; ++i) t2[i] = mul(a[i], fac[i]); t1 = MMul(t1, t2); for (int i = 0; i < n; ++i) t1[i] = mul(t1[i], inv[i]); return t1; } pair<Poly, Poly> Divide(const Poly &a, const Poly &b) { int n = len(a), m = len(b); Poly t1(a.rbegin(), a.rbegin() + n - m + 1), t2(b.rbegin(), b.rend()); t2.resize(n - m + 1); Poly Q = Inv(t2) * t1; Q.resize(n - m + 1); reverse(Q.begin(), Q.end()); Poly R = Q * b; R.resize(m - 1); for (int i = 0; i < len(R); ++i) R[i] = add(a[i], p - R[i]); return make_pair(Q, R); } Poly Ln(const Poly &a) { Poly res = Int(Der(a) * Inv(a)); res.resize(len(a)); return res; } Poly Exp(const Poly &a) { Poly res(1, 1); int n = 1; while (n < len(a)) n <<= 1; for (int k = 2; k <= n; k <<= 1) { Poly t(res.begin(), res.end()); t.resize(k); t = Ln(t); for (int i = 0; i < min(len(a), k); ++i) t[i] = add(a[i], p - t[i]); t[0] = add(t[0], 1); res = res * t; res.resize(k); } res.resize(len(a)); return res; } Poly Sqrt(const Poly &a) { Poly res(1, 1); ll inv2 = pow_mod(2, p - 2); int n = 1; while (n < len(a)) n <<= 1; for (int k = 2; k <= n; k <<= 1) { Poly t(res.begin(), res.end()), ta(a.begin(), a.begin() + min(len(a), k)); t.resize(k); t = Inv(t) * ta; res.resize(k); for (int i = 0; i < k; ++i) res[i] = mul(add(res[i], t[i]), inv2); } res.resize(len(a)); return res; } Poly Pow(const Poly &a, int k) { return Exp(Ln(a) * k); } Poly Pow(const Poly &a, int k, int kk) { int n = len(a), t = n, m, v, inv, powv; Poly res(n); for (int i = n - 1; ~i; --i) if (a[i]) t = i, v = a[i]; if (k && t >= (n + k - 1) / k) return res; if (t == n) { if (!k) res[0] = 1; return res; } m = n - t * k; res.resize(m); inv = pow_mod(v, p - 2); powv = pow_mod(v, kk); for (int i = 0; i < m; ++i) res[i] = mul(a[i + (k > 0) * t], inv); res = Exp(Ln(res) * k); res.resize(n); for (int i = m - 1; ~i; --i) { int tmp = mul(res[i], powv); res[i] = 0, res[i + t * k] = tmp; } return res; } }
int n;
struct Edge { int to, next; } e[maxn * 2]; int c1, head[maxn]; inline void add_edge(int u, int v) { e[c1].to = v; e[c1].next = head[u]; head[u] = c1++; }
int sz[maxn], son[maxn], fa[maxn]; void pre(int u, int fa) { int Max = 0; sz[u] = 1; for (int i = head[u]; ~i; i = e[i].next) { int v = e[i].to; if (v == fa) continue; pre(v, u); sz[u] += sz[v]; if (sz[v] > Max) Max = sz[v], son[u] = v; } if (son[u]) ::fa[son[u]] = u; }
Poly solve(int l, int r, vector<Poly> &vec) { if (l == r) return vec[l]; int m = l + r >> 1; return Pol::operator*(solve(l, m, vec), solve(m + 1, r, vec)); }
pair<Poly, Poly> Solve(int l, int r, vector<Poly> &vec) { if (l == r) return make_pair(Poly { 0, 1 }, vec[l]); int m = l + r >> 1; auto [Fl, Gl] = Solve(l, m, vec); auto [Fr, Gr] = Solve(m + 1, r, vec); Poly F = Pol::operator *(Fr, Gl); if (len(F) < len(Fl)) F.resize(len(Fl)); for (int i = 0; i < len(Fl); ++i) F[i] = add(F[i], Fl[i]); return make_pair(F, Pol::operator*(Gl, Gr)); }
Poly f[maxn], g[maxn]; void dfs(int u, int fa) { vector<Poly> vec; for (int i = head[u]; ~i; i = e[i].next) { int v = e[i].to; if (v == fa || v == son[u]) continue; dfs(v, u); vec.push_back(f[v]); } if (vec.size()) g[u] = solve(0, vec.size() - 1, vec); else g[u] = Poly { 1 }; if (son[u]) dfs(son[u], u); if (::fa[u]) return ; int x = u; vec.clear(); vec.push_back(g[u]); while (son[x]) vec.push_back(g[x = son[x]]); auto [F, G] = Solve(0, vec.size() - 1, vec); f[u] = F; if (len(f[u]) < len(G)) f[u].resize(len(G)); for (int i = 0; i < len(G); ++i) f[u][i] = add(f[u][i], G[i]); }
int main() { fill(head, head + maxn, -1); ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr);
cin >> n; for (int i = 2, x; i <= n; ++i) cin >> x, add_edge(x, i); pre(1, 0); dfs(1, 0); f[1].resize(n + 1); for (int i = 1; i <= n; ++i) cout << f[1][i] << "\n"; return 0; }
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