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| #include <iostream> #include <queue> #include <iomanip> #include <algorithm> #include <cmath> #define maxn 1010 #define INF 1000000000 using namespace std;
int n;
pair<int, int> a[maxn];
inline double F(int x) { return x * x; }
inline double D(const pair<int, int> &u, const pair<int, int> &v) { return sqrt(F(u.first - v.first) + F(u.second - v.second)); }
struct Edge { int to, next, w; double fi; } e[1000000]; int c1, head[maxn]; inline void add_edge(int u, int v, int w, double fi) { e[c1].to = v; e[c1].w = w; e[c1].fi = fi; e[c1].next = head[u]; head[u] = c1++; }
inline void Add_edge(int u, int v, int w, double fi) { add_edge(u, v, w, fi); add_edge(v, u, 0, -fi); }
int la[maxn], pre[maxn], fl[maxn], s, t; double dis[maxn]; bool vis[maxn]; bool spfa() { fill(dis, dis + maxn, INF); dis[s] = 0; queue<int> Q; Q.push(s); pre[t] = -1; fl[s] = INF; vis[s] = 1; while (!Q.empty()) { int u = Q.front(); Q.pop(); vis[u] = 0; for (int i = head[u]; ~i; i = e[i].next) { int v = e[i].to, w = e[i].w; double fi = e[i].fi; if (w > 0 && dis[v] > dis[u] + fi) { dis[v] = dis[u] + fi; la[v] = i; fl[v] = min(fl[u], w); pre[v] = u; if (vis[v]) continue; vis[v] = 1; Q.push(v); } } } return ~pre[t]; }
int mf; double mc; void mcmf() { while (spfa()) { int now = t; mf += fl[t]; mc += fl[t] * dis[t]; while (now != s) { e[la[now]].w -= fl[t]; e[la[now] ^ 1].w += fl[t]; now = pre[now]; } } }
int main() { fill(head, head + maxn, -1); ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr);
cin >> n; for (int i = 1; i <= n; ++i) cin >> a[i].first >> a[i].second; s = 0; t = 2 * n + 1; for (int i = 1; i <= n; ++i) { Add_edge(s, i, 2, 0); Add_edge(i + n, t, 1, 0); for (int j = 1; j <= n; ++j) if (a[i].second > a[j].second) Add_edge(i, j + n, 1, D(a[i], a[j])); } mcmf(); if (mf != n - 1) cout << "-1"; else cout << fixed << setprecision(7) << mc << "\n"; return 0; }
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