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| #include <iostream> #include <cstdio> #include <algorithm> #include <queue> #define cn const node #define maxn 1010 #define INF 1000000000 using namespace std;
int n, k;
struct Edge { int to, next, w, fi; } e[1000000]; int c1, head[maxn]; inline void add_edge(int u, int v, int w, int fi) { e[c1].to = v; e[c1].w = w; e[c1].fi = fi; e[c1].next = head[u]; head[u] = c1++; }
inline void Add_edge(int u, int v, int w, int fi) { add_edge(u, v, w, fi); add_edge(v, u, 0, -fi); }
struct node { int x, y; } a[maxn];
int pre[maxn], la[maxn], dis[maxn], fl[maxn]; bool vis[maxn]; int s, t, _s; bool spfa() { fill(dis, dis + maxn, INF); dis[s] = 0; fill(vis, vis + maxn, 0); vis[s] = 1; deque<int> Q; Q.push_front(s); pre[t] = -1; fl[s] = INF; while (!Q.empty()) { int u = Q.front(); Q.pop_front(); vis[u] = 0; for (int i = head[u]; ~i; i = e[i].next) { int v = e[i].to, w = e[i].w, fi = e[i].fi; if (w > 0 && dis[v] > dis[u] + fi) { dis[v] = dis[u] + fi; pre[v] = u; fl[v] = min(fl[u], w); la[v] = i; if (vis[v]) continue; vis[v] = 1; if (Q.empty() || dis[v] <= dis[Q.front()]) Q.push_front(v); else Q.push_back(v); } } } return ~pre[t]; }
int mc, mf; void mcmf() { while (spfa()) { int now = t; mc += fl[t] * dis[t]; mf += fl[t]; while (now != s) { e[la[now]].w -= fl[t]; e[la[now] ^ 1].w += fl[t]; now = pre[now]; } } }
int main() { fill(head, head + maxn, -1); ios::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr);
cin >> n >> k; s = 0; _s = 2 * n + 1; t = 2 * n + 2; for (int i = 1; i <= n; ++i) cin >> a[i].x >> a[i].y, --a[i].y; sort(a + 1, a + n + 1, [](cn &u, cn &v) { return u.x < v.x; }); Add_edge(s, _s, k, 0); for (int i = 1; i <= n; ++i) { Add_edge(_s, i, 1, 0); Add_edge(i, i + n, 1, a[i].x - a[i].y - 1); Add_edge(i + n, t, 1, 0); for (int j = i + 1; j <= n; ++j) if (a[j].x > a[i].y) Add_edge(i + n, j, 1, 0); } mcmf(); cout << -mc << "\n"; return 0; }
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